Learn
Short lessons and quizzes about your product and how you sell it. We write them with you.
Your team practises real sales conversations in a game made from your company. You see who's ready and who needs help. Every lesson and score is saved, like any training platform.
Nobody gets good without practice. Today they practise on buyers you paid to find.
They click through it once to get the tick, then forget it by Friday.
You learn who was struggling when the month's numbers come in.
Short lessons and quizzes about your product and how you sell it. We write them with you.
Your company becomes a game world. Real roles, real targets, levels and missions.
Talk to AI customers by chat, email, WhatsApp or phone. They push back like real ones.
After every try: a score, what worked, and one thing to fix. Managers see all of it.
Each world has its own customers, missions and scores, built around how that team really sells.
Learn the product. Find a good lead. Reach out, handle the pushback, and book the meeting.
Learn the range. Greet customers on the showroom floor. Book the test drive, value the trade-in, explain the monthly payment, and close the sale.
Retail floors, insurance, real estate, customer success, support. If your people talk to customers, we can turn their job into a game.
Send us your playbook, your products and the three customers your team meets most. We do the rest.
Tell us about your teamTough, but fair. Our AI customers ignore spam and push back on price, like real ones. But any good approach can win, and we test every scenario before your team plays it.
The game doesn't end after onboarding. There's always something to practise and something to win.
New hires play their first month. They pass by winning their first customer.
Practise any moment of the sale, any time: a cold call, a WhatsApp, a price objection. Private, and no lives lost.
A new challenge arrives every week or every month. New customers, new twists, new reasons to log in.
Pick a skill and launch a challenge for the whole team. Everyone plays. The leaderboard decides.
Every try gets a score in three parts: what they know, how they think, and how they handle pressure. The weakest part is shown first, with one tip to fix it. Your 1:1s write themselves.
Connect your CRM or dealer system. We put each person's practice next to their real results: meetings booked, test drives, cars sold. You see who's improving, and where training isn't turning into sales yet.
Every lesson, quiz, practice and score is saved with who, what and when. So when HR, an auditor or a brand asks "who completed the training?", you have the answer in one click.
No course writers to hire. No empty platform to fill. You give us your playbook, product sheets and rules. We turn them into everything your team plays, in English or Spanish.
"I've spent years designing sales training and building AI roleplays. Company Simulator is the tool I always wanted: one people open because they want to."
Both. It's a full LMS with records of every course and score. The game is just how people move through it.
The game is light: pixel art and short dialogue. Reports look like normal business reports.
Yes. Every completion is saved with the person, the date and the result, and you can export it.
No. We build it from your materials. You review it and say yes.
English and Spanish, including Spanish for Latin America.
About two weeks for a pilot, once we have your materials.
20 minutes. We show you a world that's already built, then sketch yours together.
Book a demo Or start with a pilot